How to play
Place 2 settlements and 2 roads during setup — each settlement starts earning resources immediately.
Each turn: roll dice to collect resources from adjacent hexes, then build roads, settlements (1 VP), or cities (2 VP).
Trade 4:1 with the bank or better via ports on the board edges.
Roll a 7 to move the robber and block a hex. First to 10 VP wins.
Longest Road (5+ connected roads) and Largest Army (3+ knights) each award 2 VP and can be stolen.